Anathema Hammer

weapon (melee)

Anathema WeaponLevel 3+ Uncommon
This weapon shines in the presence of an aberrant menace, dealing greater damage to such enemies.
Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp

Weapon: Any
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus, or +1d8 damage per plus against aberrant creatures
Power (Augmentable) Daily (Minor Action)
Before the end of the encounter, your next attack with this weapon that hits an aberrant creature deals 1[W] extra damage to that creature.
Augment 2: The extra damage equals 2[W].


Anathema Hammer

Chaos Scar mbrichman mbrichman